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"Thanks for your software (...) the game was a full success. Students seemed to enjoy it and many students even asked if we could play again next week so they seem to like your overall game design. As do I btw, the design is by far the best I have seen so far. Good animations to explain the goods movements and also the options to change the settings are really helpful."

 

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60 items matching your criteria. RSS Feed
Essential learnings [1%] by wikari, 2008-05-14 12:27
Overview [1%] by wikari, 2008-05-14 12:23
Player 6: End of game [1%] by wikari, 2008-05-13 21:51
At the end of the game, the players are shown the order progression of the game they just played - essentially this shows the bullwhip effect.
Player 4: Distributor table view [1%] by wikari, 2008-05-13 21:43
With the menu in the upper right corner, the players can switch from graphics view to a table view in which, much like in the classic spread sheet, all data is ...
Player 3: Wholesaler view [1%] by wikari, 2008-05-13 21:41
In this screenshot all deliveries have come in and the wholesaler is about to enter the order amount.
Player 2: Retailer view [1%] by wikari, 2008-05-13 21:39
The retailer can see the customer (visualised as icons) to the right and the wholesaler with the delay fields to the left. At the top, the location within the ...
Player 1: Login view [1%] by wikari, 2008-05-13 21:37
This screenshot shows the login window before entering a game.
Administrator 4: Game details [1%] by wikari, 2008-05-13 21:32
The instructor can watch the detailed progression of each single game in process. In doing so, the bullwhip effect can be watched building up in real time.
Administrator 3: Watch games [1%] by wikari, 2008-05-13 21:29
This screenshot shows the overview table in which the instructor can see the most important data of all supply chains currently running. By clicking on "show ...
Administrator 2: start game [1%] by wikari, 2008-05-13 17:18
This window shows the game creation console, where the beergame instructor creates games (the different supply chains playing with the before established ...
Administrator 1: Beergame settings [1%] by wikari, 2008-05-13 17:17
The first step (having started a new lecture) is to choose the beergame settings. In this window, the instructor can initialise the supply chain, choose the ...
Course outline [1%] by wikari, 2008-05-13 17:09
Drawing on the three causes for the bullwhip effect, as established in the debriefing discussion, three areas of improvement can be established.
Bullwhip causes [1%] by wikari, 2008-05-13 16:54
The bullwhip effect is mainly caused by three underlying problems: 1) a lack of information, 2) the structure of the supply chain and 3) a lack of ...
Debriefing [1%] by wikari, 2008-05-13 16:49
The debriefing session follows the beergame session.
Typical results [1%] by wikari, 2008-05-13 15:15
In order to learn from the beergame, the data created by the players needs to be consolidated and plotted. Here, exemplary data of one beergame session is ...
Playing the game [1%] by wikari, 2008-05-13 15:02
Setting up the tables and administering the game:
Versions [1%] by wikari, 2008-05-13 14:37
Several different approaches to playing the beergame in a class room setting exist.
Guide to playing the MIT beergame version [1%] by wikari, 2008-05-13 14:33
Guide to playing the online version of the original software beergame.
MIT software version [1%] by wikari, 2008-05-13 14:33
This software version is a Java application that allows playing the beergame online; it is not usable in a class room context. Also, its visual appearance ...
Web version of the beergame [1%] by wikari, 2008-05-13 14:27
This game version is freely usable, but not suited for class room use.
Original beergame boardgame @ MIT [1%] by wikari, 2008-05-13 14:20
In this article the setup and application of the original MIT beergame board version is discussed.
Klagenfurt Beergame design [1%] by wikari, 2008-05-13 14:18
Table version of the beergame, developed to be administered in large class contexts.
Structure & Rules [1%] by wikari, 2008-05-13 14:08
How is it played?
Bullwhip effect [1%] by wikari, 2008-05-13 13:42
The bullwhip effect is a well-known symptom of coordination problems in (traditional) supply chains.
Software [1%] by wikari, 2007-10-17 17:31
Links [1%] by wikari, 2007-09-10 18:04
Materials [1%] by wikari, 2007-09-10 18:03
Teaching [1%] by wikari, 2007-09-10 18:01
The Game [1%] by wikari, 2007-09-10 17:59
wikari [1%] by wikari, 2007-08-28 15:55
The software

Our beergame facilitation software is available free of charge for use in higher education. A license can be obtained here.

60 countries!

Our beergame facilitation software has now been distributed more than 600 times to institutions in over 60 countries on five continents. Thanks to all for your interest and valuable feedback! (August 2015)

 

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